When I was in my classroom moving desks out and furniture out. I stared at the couch. I stood there for a good ten minutes battling in my head-"put it to the side of the ACTIVboard" and "No, put it front in center." I then I realized why worry, jump in, do it and I did!
Students will want to learn, want to read, want to be in the couch for learning (and mucking about). Look how the couch is such a magnet for learning.
We also were able to jump right into doing tech projects with ease. I was thrilled to know that most of my students knew their username, password, and were able to independently log into a Google Chromebook. This is all thanks to the great work of Ms. Marshall!The students created trading cards about themselves from BigHugeLabs as a way to introduce themselves to each other. The students also created face mapping projects about historical people who influence the common good with Morfo app. We also used an augmentative reality app for International Dot Day called Quiver app.